The Corporate Cats toolkits

Facilitation toolkits, designed for real work environments


Corporate Cats executive workshop toolkit packaging

Corporate Cats
Corporate Cats are built for daily office life.

Big organisations. Small teams. Any industry.
If you work in an office, you’ve seen it.

Meetings that drift. Decisions that stall. Polite agreement masking private doubt. Politics dressed up as alignment.

This toolkit surfaces the behaviours and dynamics that quietly shape workplace culture - ego, avoidance, influence, silence and the language people use to protect themselves.

It’s for the everyday reality of work. Not just major initiatives. Not just crises. The subtle friction that accumulates in ordinary weeks.

Project Cats
Project Cats are built for life inside deadlines, budgets and deliverables.

Scope expands. Dependencies tighten. Risks get “managed” instead of addressed. Momentum fluctuates. Accountability blurs.

This toolkit focuses on the specific pressures that exist when something has to be delivered. It exposes sequencing failures, unrealistic optimism, governance theatre and the tension between time, cost and quality.

It’s for the moments when execution matters and ambiguity carries a price.

Grown ups

Ther personalities and behaviours you want. they stabilise situations, name reality, and move things forward.

Learn how to find these grown ups in the wild and more importantly, protect them.

Cat Categories

Chaos agents

Ther personalities and behaviours you avoid. They distort, derail, or destabilise.

Learn how to spot these agents of chaos before they cause too much damage, and strategies to mitigate the impact they have.

Events

The situations you will see that may be good, bad, or neutral. The one thing they all have in common, is they will cause a splash.

Learn how to recognise it, name it, and what to do about it.

Jargon

The native language of the land. The words that mask confusion, softens accountability, and creates false clarity.

Learn what it really means in English, and what will happen if it goes unchecked.

Impacts

Because even soft paws leave a mark.

Time

How something affects pace.

It might cut through noise, speed up decisions and remove pointless loops.
Or it might introduce delay, drift, rework and that familiar sensation of “we talked about this already”.

Time impact isn’t just deadlines. It’s momentum.

Cost

How something affects financial and effort burn.

It might focus resources, prevent duplication and save real money.
Or it might quietly increase spend, absorb hours and generate work that didn’t need to exist in the first place.

Cost impact isn’t always dramatic. Sometimes it’s cumulative.

Quality

How something affects the standard of work.

It might sharpen thinking, raise expectations and improve outcomes.
Or it might lower the bar, normalise shortcuts and produce deliverables everyone politely accepts.

Quality impact is rarely obvious in the moment. It compounds.

Motivation

How something affects energy and ownership.

It might increase clarity, confidence and willingness to act.
Or it might drain morale, diffuse accountability and turn capable people into quiet passengers.

Motivation impact shapes whether work feels purposeful or procedural.

The games

Each toolkit includes 10 structured games designed to surface dynamics, test assumptions and make trade-offs explicit. More games will be released regularly, utilising the same cards you will already have.

  • Expose how dense corporate language obscures meaning, diffuses accountability and reshapes perception.

  • Identity and prioritise the risks most likely to derail progress before they compound.

  • Surface the behaviours and archetypes most needed to stabilise the situation at hand.

  • Identify the disruptive patterns currently shaping momentum and performance.

  • Examine how language reflects power, ownership and influence within the room.

  • Explore the shock event most capable of fundamentally disrupting current plans.

  • Surface how responsibility is assigned, avoided or redirected under strain.

  • Reveal the gap between reported status and lived reality.

  • Challenge fixed assumptions about who stabilises or destabilises outcomes, and re-examine the roles people actually play.

  • Stress-test how impact is interpreted, scored and rationalised when pressure is applied.

Built for the boardroom

Each toolkit is housed in a rigid folio-style case designed to feel like an executive education kit, not a novelty game. The structured insert holds all four card categories in a clean 2 x 2 layout, with the game deck centred to stabilise the system. Durable 350gsm cards, precise compartments and a magnetic closure ensure everything stays secure - in transit, in workshops, and in repeat use.